Diablo 3 season 12 countdown1/29/2024 ![]() ![]() It still is a weird design desicion to include the challenge cache in the progression, every other unlock is made by game progression on season characters, only requiring luck or skill, like the staff needs rare drops that can take a while to get, but when you do want to get them you can try to do so immediately.Ī Gift or EN-key can also be a bit RNG when you get them for how early you need them in the altar, but still they are acquired with your season character.Įverything else is just effort you put in, a few hunderd souls just take time, 1600bloodshards require GR110.Īpart from the cache nothing else is time gated, nothing else is done “outside” of the season.Īnd having players decide between a smoother leveling with a cache, like they’ve done since CR were introduced, and having to wait a few days to unlock the altar or holding onto the cache, taking longer to level but beeing able to unlock faster feels just weird.Īs i said, not really a big deal, you can get to all big nodes before requiring the cache, and a few days wait isnt that long. Most of the big QOL features can be gotten without needing it Īnd needing a “step by step guide” is also wrong, since the requirements were in the patch notes, and i feel like reading those should be a given to play new patches. While its true, that it really isn’t that big a deal to wait a few days,
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